The Fastest Way to Kill an MVP Product (And Why V1s Fail Before They Ship)
- alexandralevchuk
- Dec 14
- 2 min read

Key Takeaways:
Products fail from addition, not absence. Endless “just one more thing” is what quietly destroys momentum.
V1 should feel simple. Early versions exist to learn, not to impress internal stakeholders.
One decider accelerates progress. Clear ownership prevents decision gridlock.
Alignment doesn’t mean agreement. Teams need shared goals — not shared preferences.
Shipping beats polishing. Real clarity comes from users, not meetings or internal debates.
Why Most MVP Product Teams Fail Before Launch
Most MVP product failures don’t happen at launch — they happen during the build, when everyone wants to add ‘just one more thing.’
On paper, alignment sounds amazing. In reality?
It can slowly kill your entire product — not because teams disagree, but because everyone feels entitled to slip in one more idea, one more preference, one more “quick addition.”
Suddenly your clean V1 becomes a wishlist.
And nothing ships.

If you’ve worked in product long enough, you’ve lived this.
You think:
“If I say no, someone will be annoyed.”
or
“Maybe we should squeeze that in… it’s only one more button.”
And that’s exactly how every project quietly derails.
Here’s the truth nobody likes to say out loud:
UX doesn’t collapse from bad ideas. It collapses from endless additions.
If you want real progress instead of slow, painful delays, follow these principles: 1️⃣ Alignment ≠ Agreement
Your team doesn’t need to love every detail. They need to commit to the same goal. Not every preference belongs in V1. 2️⃣ Someone Must Own the Final Call
One clear decider = momentum. Without this, the group gets stuck in suggestion limbo. 3️⃣ V1 Should Feel “Too Simple”
That discomfort is a sign you’re on the right path. Users — not meetings — create clarity. Ship it, then learn. 4️⃣ Everything Else Waits
V1 is not for polishing. It’s for validation. You can refine once you know what users actually respond to. 5️⃣ Progress > Perfection
Consensus slows you down. Shipping teaches you faster than any internal debate ever will. I know it’s tempting to keep polishing. I know it feels safer to add more.

But the longer you try to make everyone happy, the slower your product grows.
Everything else is just noise. P.S.
Simple V1s are not a weakness — they’re a strategy.
P.P.S.
Be honest: What’s one feature your team debated for weeks… that users didn’t even notice?




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